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MatPlus.Net Forum General working on a problem with maximummer-an important question...
 
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(1) Posted by Eugene Rosner [Friday, Apr 1, 2016 23:15]

working on a problem with maximummer-an important question...


I'm examining a maxi move with take&makechess(non-wcct related!). as you know a complete move involves a capture and then an additional move. consider 1...bSa1xwRb3-b1. Is the overall length of the combined move 1 or sqrt(5)+2? (starting sq to ending aq OR adding both vectors)?
 
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(2) Posted by seetharaman kalyan [Saturday, Apr 2, 2016 09:36]

Similar question can arise in moves of pieces like double grasshoppers. Is the total move length to be considered or the distance from starting to ending square. I think the second option is correct.
 
 
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(3) Posted by shankar ram [Saturday, Apr 2, 2016 16:18]

I second the second option too!
But need to see how winchloe and popeye treat it...
 
   
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(4) Posted by Torsten Linß [Saturday, Apr 2, 2016 16:34]

As far as I remember Popeye takes the euclidean distance between departure and arrival squares.
 
   
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(5) Posted by Geoff Foster [Saturday, Apr 2, 2016 23:57]

It is easy to check. Consider a position with wPc3 and bSd4. To find the longest move use the following Popeye code:

stipulation h~0.5
pieces white pc3 black sd4
condition WhiteMaximummer Take&Make

"h~" is "help anymove". Note that European users will need to use a comma, as follows: "h~0,5".

If the total move length is used then all 8 moves would be returned. However Popeye gives the following, which are the two moves with the longest distance from starting to end square:

1...c3*d4-f5
1...c3*d4-e6
 
 
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MatPlus.Net Forum General working on a problem with maximummer-an important question...